/*******************************************************************

Part of the Fritzing project - http://fritzing.org
Copyright (c) 2007-2019 Fritzing

Fritzing is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Fritzing is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Fritzing.  If not, see <http://www.gnu.org/licenses/>.

********************************************************************/

#ifndef MAZEROUTER_H
#define MAZEROUTER_H

#include <QAction>
#include <QHash>
#include <QVector>
#include <QList>
#include <QSet>
#include <QPointF>
#include <QGraphicsItem>
#include <QLine>
#include <QProgressDialog>
#include <QUndoCommand>
#include <QPointer>

#include <limits>
#include <queue>

#include "../../viewgeometry.h"
#include "../../viewlayer.h"
#include "../../commands.h"
#include "../autorouter.h"

typedef quint64 GridValue;

struct GridPoint {
	int x, y, z;
	GridValue baseCost;
	double qCost;
	uchar flags;

	bool operator<(const GridPoint&) const;
	GridPoint(QPoint, int);
	GridPoint();
};

struct PointZ {
	QPointF p;
	int z;

	PointZ(QPointF _p, int _z) {
		p = _p;
		z = _z;
	}
};

struct Net {
	QList<class ConnectorItem *>* net;
	QList< QList<ConnectorItem *> > subnets;
	int pinsWithin;
	int id;
};

struct NetList {
	QList<Net *> nets;
};

struct Trace {
	int netIndex;
	int order;
	uchar flags;
	QList<GridPoint> gridPoints;

	Trace() {
		flags = 0;
	}
};

struct NetOrdering {
	QList<int> order;
};

struct Score {
	NetOrdering ordering;
	QMultiHash<int, Trace> traces;
	QHash<int, int> routedCount;
	QHash<int, int> viaCount;
	int totalRoutedCount;
	int totalViaCount;
	int reorderNet;
	bool anyUnrouted;

	Score();
	void setOrdering(const NetOrdering &);
};

struct Nearest {
	int i, j;
	double distance;
	ConnectorItem * ic;
	ConnectorItem * jc;
};

struct Grid {
	GridValue * data;
	int x;
	int y;
	int z;

	Grid(int x, int y, int layers);

	GridValue at(int x, int y, int z) const;
	void setAt(int x, int y, int z, GridValue value);
	QList<QPoint> init(int x, int y, int z, int width, int height, const QImage &, GridValue value, bool collectPoints);
	QList<QPoint> init4(int x, int y, int z, int width, int height, const QImage *, GridValue value, bool collectPoints);
	void clear();
	void free();
	void copy(int fromIndex, int toIndex);
};


struct NetElements {
	QList<QDomElement> net;
	QList<QDomElement> alsoNet;
	QList<QDomElement> notNet;
};

struct RouteThing {
	QRectF r;
	QRectF r4;
	QList<ViewLayer::ViewLayerPlacement> layerSpecs;
	Nearest nearest;
	std::priority_queue<GridPoint> sourceQ;
	std::priority_queue<GridPoint> targetQ;
	QPoint gridSourcePoint;
	QPoint gridTargetPoint;
	GridValue sourceValue;
	GridValue targetValue;
	double bestDistanceToTarget;
	double bestDistanceToSource;
	GridPoint bestLocationToTarget;
	GridPoint bestLocationToSource;
	bool unrouted;
	NetElements netElements[2];
	QSet<int> avoids;
};

struct TraceThing {
	QList<TraceWire *> newTraces;
	QList<Via *> newVias;
	QList<JumperItem *> newJumperItems;
	QList<SymbolPaletteItem *> newNetLabels;
	JumperItem * jumperItem;
	SymbolPaletteItem * netLabel;
	QPointF topLeft;
	GridPoint nextTraceStart;
};

struct ConnectionThing {
	QMultiHash<ConnectorItem *, QPointer<ConnectorItem> > sd;

	void add(ConnectorItem * s, ConnectorItem * d);
	void remove(ConnectorItem * s);
	void remove(ConnectorItem * s, ConnectorItem * d);
	bool multi(ConnectorItem * s);
	QList<ConnectorItem *> values(ConnectorItem * s);
};

typedef bool (*JumperWillFitFunction)(GridPoint &, const Grid *, int halfSize);
typedef double (*CostFunction)(const QPoint & p1, const QPoint & p2);

////////////////////////////////////

class MazeRouter : public Autorouter
{
	Q_OBJECT

public:
	MazeRouter(class PCBSketchWidget *, QGraphicsItem * board, bool adjustIf);
	~MazeRouter(void);

	void start();

protected:
	void setUpWidths(double width);
	int findPinsWithin(QList<ConnectorItem *> * net);
	bool makeBoard(QImage *, double keepout, const QRectF & r);
	bool makeMasters(QString &);
	bool routeNets(NetList &, bool makeJumper, Score & currentScore, const QSizeF gridSize, QList<NetOrdering> & allOrderings);
	bool routeOne(bool makeJumper, Score & currentScore, int netIndex, RouteThing &, QList<NetOrdering> & allOrderings);
	void findNearestPair(QList< QList<ConnectorItem *> > & subnets, Nearest &);
	void findNearestPair(QList< QList<ConnectorItem *> > & subnets, int i, QList<ConnectorItem *> & inet, Nearest &);
	QList<QPoint> renderSource(QDomDocument * masterDoc, int z, ViewLayer::ViewLayerPlacement, Grid * grid, QList<QDomElement> & netElements, QList<ConnectorItem *> & subnet, GridValue value, bool clearElements, const QRectF & r);
	QList<GridPoint> route(RouteThing &, int & viaCount);
	void expand(GridPoint &, RouteThing &);
	void expandOne(GridPoint &, RouteThing &, int dx, int dy, int dz, bool crossLayer);
	bool viaWillFit(GridPoint &, Grid * grid);
	QList<GridPoint> traceBack(GridPoint, Grid *, int & viaCount, GridValue sourceValue, GridValue targetValue);
	GridPoint traceBackOne(GridPoint &, Grid *, int dx, int dy, int dz, GridValue sourceValue, GridValue targetValue);
	void updateDisplay(int iz);
	void updateDisplay(Grid *, int iz);
	void updateDisplay(GridPoint &);
	void clearExpansion(Grid * grid);
	void prepSourceAndTarget(QDomDocument * masterdoc, RouteThing &, QList< QList<ConnectorItem *> > & subnets, int z, ViewLayer::ViewLayerPlacement);
	bool moveBack(Score & currentScore, int index, QList<NetOrdering> & allOrderings);
	void displayTrace(Trace &);
	void initTraceDisplay();
	void traceObstacles(QList<Trace> & traces, int netIndex, Grid * grid, int ikeepout);
	void traceAvoids(QList<Trace> & traces, int netIndex, RouteThing & routeThing);
	bool routeNext(bool makeJumper, RouteThing &, QList< QList<ConnectorItem *> > & subnets, Score & currentScore, int netIndex, QList<NetOrdering> & allOrderings);
	void cleanUpNets(NetList &);
	void createTraces(NetList & netList, Score & bestScore, QUndoCommand * parentCommand);
	void createTrace(Trace &, QList<GridPoint> &, TraceThing &, ConnectionThing &, Net *);
	void removeColinear(QList<GridPoint> & gridPoints);
	void removeSteps(QList<GridPoint> & gridPoints);
	void removeStep(int ix, QList<GridPoint> & gridPoints);
	ConnectorItem * findAnchor(GridPoint gp, TraceThing &, Net * net, QPointF & p, bool & onTrace, ConnectorItem * already);
	ConnectorItem * findAnchor(GridPoint gp, const QRectF &, TraceThing &, Net * net, QPointF & p, bool & onTrace, ConnectorItem * already);
	void addConnectionToUndo(ConnectorItem * from, ConnectorItem * to, QUndoCommand * parentCommand);
	void addViaToUndo(Via *, QUndoCommand * parentCommand);
	void addJumperToUndo(JumperItem *, QUndoCommand * parentCommand);
	void routeJumper(int netIndex, RouteThing &, Score & currentScore);
	void insertTrace(Trace & newTrace, int netIndex, Score & currentScore, int viaCount, bool incRouted);
	SymbolPaletteItem * makeNetLabel(GridPoint & center, SymbolPaletteItem * pairedNetLabel, uchar traceFlags);
	void addNetLabelToUndo(SymbolPaletteItem * netLabel, QUndoCommand * parentCommand);
	GridPoint lookForJumper(GridPoint initial, GridValue targetValue, QPoint targetLocation);
	void expandOneJ(GridPoint & gridPoint, std::priority_queue<GridPoint> & pq, int dx, int dy, int dz, GridValue targetValue, QPoint targetLocation, QSet<int> & already);
	void removeOffBoardAnd(bool isPCBType, bool removeSingletons, bool bothSides);
	void optimizeTraces(QList<int> & order, QMultiHash<int, QList< QPointer<TraceWire> > > &, QMultiHash<int, Via *> &, QMultiHash<int, JumperItem *> &, QMultiHash<int, SymbolPaletteItem *> &, NetList &, ConnectionThing &);
	void reducePoints(QList<QPointF> & points, QPointF topLeft, QList<TraceWire *> & bundle, int startIndex, int endIndex, ConnectionThing &, int netIndex, ViewLayer::ViewLayerPlacement);

public slots:
	void incCommandProgress();
	void setMaxCycles(int);

protected:
	LayerList m_viewLayerIDs;
	QHash<ViewLayer::ViewLayerPlacement, QDomDocument *> m_masterDocs;
	double m_keepoutMils;
	double m_keepoutGrid;
	int m_keepoutGridInt;
	int m_halfGridViaSize;
	int m_halfGridJumperSize;
	double m_gridPixels;
	double m_standardWireWidth;
	QImage * m_displayImage[2];
	QImage * m_boardImage;
	QImage * m_spareImage;
	QImage * m_spareImage2;
	QGraphicsPixmapItem * m_displayItem[2];
	bool m_temporaryBoard;
	CostFunction m_costFunction;
	JumperWillFitFunction m_jumperWillFitFunction;
	uint m_traceColors[2];
	Grid * m_grid;
	int m_cleanupCount;
	int m_netLabelIndex;
	int m_commandCount;
};

#endif
